Banjo-Kazooie: Nuts & Bolts screenshot

Rare is a developer that I desperately want to see flourish again. I know they’ve it in them to make great games, but these days, they always seem to get something wrong. When they announced that they were changing the new Banjo-Kazooie’s formula to car creation, I figured that would be the wrench thrown into the works of this particular game.

As a big fan of the original Banjo-Kazooie, I remained hopeful and was excited enough to download and play the demo right away. I found myself entranced by the game’s visuals and audio, but frustrated by the shoddy controls of the cars and the game’s apparent dependence on them. I tried very hard to enjoy the game in its entirety, but I just couldn’t. But this was not the end of the story for Banjo-Kazooie: Nuts & Bolts and I. Regardless of everything that had happened in the past, I soon found myself at a checkout, exchanging my money for the full version.

Now that I’ve clocked in around ten hours with Nuts & Bolts, have my feelings changed? Are the cars as bad as everyone thought they would be? Are there still a zillion tiny doodads lying around that you have to find? I’ll tell you the answers you’re looking for, but it’ll cost you a hundred Musical Notes.


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Via Destructoid

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