Metal Gear Solid Rising doesn't need to be this pretty.
(Credit: Konami)
Metal Gear Solid Rising won’t be using the Metal Gear Solid 4 game engine to help Kojima Productions save some cash. Instead, the game’s developer plans to build the title “from scratch” to ensure that it’s as beautiful as possible.
“We’re redoing the engine from scratch, and it’s going to look breathtaking,” Sean Eyestone, the host of the Kojima Productions podcast, stated in a recent episode. “It’s going to be a massive project like Metal Gear Solid 4. The entire team is serious about making it look as good as possible on each platform.”
As a Metal Gear fan since the beginning, I really like the series. There’s something enchanting about Solid Snake, Liquid Ocelot, Huge Boss, and all the other characters that make up the story. But I’m deeply concerned by Kojima Productions’ focus on the beauty of the Metal Gear series instead of the content of the games. For years now, the franchise’s individual titles have been preachy and long-winded.
We don’t need superior graphics from Hideo Kojima and his team; we need better writing.
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source The Digital Home
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You got that right, sister!
exactly, graphics only go so far. if the game sucks or has a weak story no amount of graphic magic is going to save it.