Archive for July 14th, 2009

Section 8 dev diary: 'burn in' and jetpacks are important screenshot

In Section 8’s sci-fi universe thing, dropping from an aircraft into the field of battle is an important maneuver. If you’ve read or watched anything about the upcoming FPS previously, chances are you probably knew that. “Burn in” is the game’s gimmick. But for all of you familiar, here are some things you might not know courtesy of the new developer diary for the game: weapon and armor loadouts can be switched on the fly or before missions, each soldier comes equipped with a jetpack, space marines eat rocks and hard plastic things instead of “wussy” food like bananas or grapes, and the “Burn in” mechanic was created as a way to avoid spawn camping.

If you’re up for hearing the studio behind the game speak about all of the aforementioned stuff (minus the rock bit), check out the video below the fold. It’s the first in what we’re hoping to be a huge series of new looks at the game.

At the tail end of the diary, the game’s executive producer says fans “should look forward to a game that reinvigorates the FPS genre.” Are you guys buying into Section 8 this hard or do you still need to see more?

Via Destructoid

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Dynasty Warriors crossbreeds with Souten Kouro for DLC  screenshot

Dynasty Warriors 6: Empires released last month and has been releasing a decent stream of free DLC. The content isn’t exactly minblowing, consisting of new costumes and background music, but it’s still pretty cool. Japanese fans, however, are going to get something a tiny more interesting, when the game unexpectedly collaborates with Souten Kouro, an anime show that I’ve never heard of because I don’t write for Japanator.

Whether or not this comes to the West is anybody’s guess, but the content is supposed to hit PS3 and Xbox 360 sometime this month. The Japanese-only Dynasty Warriors Online and Sangokushi On the internet are also expecting some tie-in love, taking the form of in-game events.

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