Posted by admin in Gaming
Some Left 4 Dead 2 demo code diggers might have stumbled upon the name of two downloadable expansions for Valve’s upcoming ZFPS.
Tucked in the demo code are a couple of illuminating messages used after the game boots people out of on the web matches for not having required content. As such, the two messages name the two bits of content needed to in order to play — the “Miracle Pack” and the “Apocalyptic Pack” — and even advise that the person download the vital expansions from Xbox LIVE Marketplace.
“You were kicked from the lobby because downloadable content was selected.n,” one of the two messages reads, according to a post on the Rage3D message board.
We’ve no doubt Valve plans to support L4D2 with downloadable content, but we can’t confirm at this time that (1) these files exist and (2) if these are indeed the real names of any unannounced bits of DLC. Chances are we won’t know until after the game launches, but then again, we’ve received DLC news before game has hit retail in the current past. We’ll let you know when we know.
[via Joystiq]
Via Destructoid
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Posted by admin in Gaming
It didn’t take long. Modern Warfare 2’s controversial footage showing civilians gunned down in an airport was confirmed only yesterday, and already people have decided to get offended and upset. For some reason, an Australian kids group has gotten itself flustered over the game’s controversial segment, although Modern Warfare 2 has never been marketed to kids.
“The consequences of terrorism are just abhorrent in our community and yet here we are with a product that’s meant to be passed off as a leisure time activity, actually promoting what most world leaders speak out publicly against,” states the Australian Council on Children and the Media. “We comprehend that it’s a game but … we’re not far off when you look at the images that you could actually put it on a Channel Nine news report and you’d think maybe that is real.”
Michael Atkinson, the man responsible for Australia’s awful age rating system, added: “Expecting game designers to be responsible by not glorifying terrorism will always lead to disappointment.”
Fortunately, not everybody has missed the point of Infinity Ward’s bold decision, with Electric Frontiers Australia lobbyist Nicholas Suzor demonstrating that he actually gets it: “Films often show the villain’s perspective and, by doing that, they get across the character’s story and the heinous nature of people who carry out atrocities. Games, too, are becoming more expressive, and are telling more involved stories … We might make an argument that these sorts of topics are not suitable for kids, but I don’t at all accept that it is unsuitable for adults.”
This, my friends, is only the beginning. Only yesterday did I predict that accusations of “glorification” and “trivialization” would follow in the wake of Modern Warfare 2, and the usual gang of reactionaries and ignorant, child-obsessed fools fail to disappoint me. And this is just Australia at the moment. I can’t wait for the British and American media to get their hands on this. And they’ll.
Via Destructoid
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